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Kyle Anthony's Portfolio
  • LinkedIn
  • GitHub
  • Youtube
  • Info
  • Projects
  • Resume
Kyle Anthony's Portfolio
  • Info
  • Projects
  • Resume
  • LinkedIn
  • GitHub
  • Youtube

Projects

Project thumbnail image

Don't Bug Me! (WIP)

A fun bug collecting game made for the LudumDare 56 Game Jam. Lead Engineer and Lead Audio Designer. Still in development

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Return of the Tomb Raider

One of the main audio programmers. did sound design for SFX: featuring Lara's footsteps and coded a audio system that adapts based on environment.

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Say Cheese!

Say Cheese (WIP)

A cheesy Visual Novel game for the 2024 Global Game Jam. Lead Engineer for the project. Started as an Unreal project but switched to a Renpy. Still in development

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Smog

Burr Lake (WIP)

A 2D horror game based on the mysteries of the lake; Lead Audio Programmer, Audio Designer, Lead Game Engineer on the project. Still in development

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Smog

Smog

Lead sound designer and audio engineer for the project. Created SFX for ambience, monsters, interactables, and UI/UX.

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Let’s talk... 💬

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  • GitHub

(209)851-0708

lao.a.kyle@gmail.com

2908 Renick Ct. San Jose, CA, 95148

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